publications

2023

  1. GI
    Exploring the Effects of Intended Use on Targeting in Virtual Reality
    Chen, Yuan, Casiez, Géry, Malacria, Sylvain, and Lank, Ed
    Graphics Interface 2023 2023

2021

  1. INTERACT
    Empirical evaluation of moving target selection in virtual reality using egocentric metaphors
    Chen, Yuan, Sun, Junwei, Xu, Qiang, Lank, Edward, Irani, Pourang, and Li, Wei
    IFIP Conference on Human-Computer Interaction 2021
  2. INTERACT
    Global Scene Filtering, Exploration, and Pointing in Occluded Virtual Space
    Chen, Yuan, Sun, Junwei, Xu, Qiang, Lank, Edward, Irani, Pourang, and Li, Wei
    IFIP Conference on Human-Computer Interaction 2021

2020

  1. CHI
    Understanding Viewport- and World-Based Pointing with Everyday Smart Devices in Immersive Augmented Reality
    Chen, Yuan, Katsuragawa, Keiko, and Lank, Edward
    Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems 2020
  2. Chen, Y. (2020). Viewport- and World-based Personal Device Point-Select Interactions in the Augmented Reality. UWSpace.

2018

  1. VIS
    SkyLens: Visual Analysis of Skyline on Multi-Dimensional Data
    Zhao, X., Wu, Y., Cui, W., Du, X., Chen, Y., Wang, Y., Lee, D. L., and Qu, H.
    IEEE Transactions on Visualization and Computer Graphics 2018